Projects

commercial / 2020-2022

Facebook Instant Games

Embedded browser games for social distribution.

Browser-based game work for Facebook Instant Games, including asynchronous gameplay between Facebook friends and Messenger integration.

Engineering Context

At Playco, I developed browser-based games for the Facebook Instant Games platform.

The work included games with asynchronous gameplay between Facebook friends and Messenger integration, and required attention to platform SDKs, hosted runtime constraints and browser performance.

Technical Aspects

  • Facebook Instant Games platform
  • Messenger integration
  • Asynchronous gameplay

Challenges

  • Building games for Facebook Instant Games meant working within platform SDK requirements, hosted runtime constraints and asynchronous social gameplay patterns.

Contributions

  • Developed games for Facebook Instant Games.
  • Worked on asynchronous gameplay and platform integration features.